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You're SPECIAL - Xenith VS Lacunae

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WOW, THAT WAS FAST. Indeed, and I have yet another one to make as well! But here we are again, with the tacticians of the respective protagonist's parties, always having a card trick up their sleeves when their protagonists have no other plans. This was also a difficult one since I wasn't sure if I wanted to pit Xenith versus Boo since that seemed unfair. I'm still not sure about this pairing, since you'd think an Alicorn could beat a Zebra slave. Oh well, here goes SOMETHING. GUY. 912.

Oh, before I forget, I used one of Brisineo's Xenith Vector's, which looks strangely male, and a Lacunae vector by Vector-Brony, which I swear at this point these two are going to be my back to back resources for finding vectors I need for whatever creative shit pops in my brain. NOW LETS GET TO DESCRIPTIONS.

STRENGTH - (Xenith) Having tested the mettle of many of Red Eye's slaves beforehand has given Xenith exceptional physique and willpower to combat most unarmed attacks even if she is small in frame and usually unarmored. (Lacunae) Because of Alicorn's often dependance on using their magic to shield them from damage, without that Lacunae is usually thin in frame despite being almost twice as large as Xenith. Also being sort of an rogue Alicorn also makes Lacunae weak willed, something Xenith would pity.

PERCEPTION - (Xenith) While not without her usual Zebra cult tendencies, Xenith can often be the voice of insight even with being a mare of few words. Also with her Zebra-like tendencies of tracking also give her better insight into what may be unforeseen. (Lacunae) Being telepathically linked to many different Alicorns allows Lacunae to have great foresight, but because her powers are limited within the Hoof, she only gets a slight advantage over Xenith's perception.

ENDURANCE - (Xenith) Xenith, while being strong and good willed, is quite average when it comes to any normal kind of damage that COULD hurt someone. (Lacunae) Even though Lacunae is not very strong, her telepathic shielding and powerful magic allow her to suppress a lot of incoming fire and regenerate wounds almost as soon as they are made. So whilst Xenith is heavy handed but not durable, Lacunae is thin yet durable. Quite the quandry.

CHARISMA - (Xenith) As with most Zebras, her paranoia tendencies, as well as some 200 years plus folk stories and resentment over any kind make Xenith a favorably hated mare throughout her time as a slave combatant. Fortunately her intuition and brute force have kept her alive for so long, but nevertheless, not the person for chatting. (Lacunae) Even though Alicorn's are usually seen as a threat throughout most of the wasteland, Lacunae is right in the middle as she is and was capable of interacting with wastelanders without immediate prejudice.

INTELLIGENCE - (Xenith) With Xenith's intuition, tracking skills and strength of mind, Xenith is a resilient, usually quite smart Zebra to the likes of even surprising Littlepip at some circumstances. (Lacunae) Having multiple minds linked to each other gives Lacunae an overabundance of thought and complexion. As well as her being the sole alicorn for dumping emotions also allows her to see through the weaknesses of most anyone around her, including her friends.

AGILITY - (Xenith) As with most zebras, Xenith is very clever and sneaky, often able to even subdue Hellhounds without their wary. As well as her ability to also catch Alicorns by surprise also make her somewhat of a match against Lacunae. (Lacunae) With her large frame, extremely deliberate attacks and intimidation don't make her the most subtle kind of person during combat. Preferring to use loud, abrasive weaponry apart from magic, Lacunae is slow yet pungent in her moves.

LUCK - (Xenith) Being thrown in a cage full of other ponies who want to kill her based on principle of being a Zebra, as well as the plight of her child keeping her from insanity or suicide, Xenith is largely unfortunate and makes a lot of huge struggles in order to get what she can. (Lacunae) Lacunae is even worse on her own end, being a amalgamation of what was once Psalm and having an overload of feelings and emotions of many different ponies also doesn't help her situation, especially when she is largely out of control of her bounds.

TAGS:

(Sneak / Arcane Magic) - As with Zebra combat, Xenith is very good at being clever, hidden and subtle in her attacks without attracting attention. / As to be expected from Alicorns, Lacunae has powerful teleportation, levitation, regeneration that all of which can be boosted largely with radiation.

(Survival / Big Guns (FO3) ) - Having to fight many combatants who would love to see Xenith die, Xenith has learned strength of mind and the ability to take hits without showing weakness. / Lacunae has an odd curiosity of using Big Guns, using Miniguns and Anti-Material Rifles preferably over magic bullets.

(Unarmed / Speech) - Xenith prefers to fight unarmed, as with the Zebra way, avoiding almost any use of firearms other than spitting darts to put certain foes to sleep. / Lacunae can often have a mysterious way with words, often being quite rifled in information, even if she can't be so convincing.

And there you go! The Odd One Outs are on the way!

EDIT: Fixed how 'out of center' various texts and images were, so I have a more professional format for future projects.
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NPOtheartist's avatar
I think Xeniths strength should be higher.